Open Access Graduate Research Paper
Educational games; Academic achievement; Middle schools--Curricula; Science--Study and teaching (Middle school); Mathematics--Study and teaching (Middle school);
The purpose of this literature review is to explore the connections of paratexts and multiple literacies in game-based learning to traditional literacies and examine the effectiveness of game-based learning on middle school students' academic performance in STEM subjects. Thirty peer-reviewed journal articles with a combination of quantitative and qualitative methods as well as literature reviews were surveyed. Research shows game-based learning is a viable instructional method that offers close connections to traditional literacies in the classroom and an opportunity for improving student academic achievement when implemented purposefully in STEM content areas. Recommendations for teachers' effective implementation and the future directions for the research are discussed.
Year of Submission
Master of Arts
Department of Curriculum and Instruction
1 PDF file (iv, 34 pages)
©2014 Marija-Lisa Musselman
Musselman, Marija-Lisa, "The effect of game-based learning on middle school students' academic achievement" (2014). Graduate Research Papers. 211.