Graduate Research Papers
Availability
Open Access Graduate Research Paper
Keywords
Educational games; Academic achievement; Middle schools--Curricula; Science--Study and teaching (Middle school); Mathematics--Study and teaching (Middle school);
Abstract
The purpose of this literature review is to explore the connections of paratexts and multiple literacies in game-based learning to traditional literacies and examine the effectiveness of game-based learning on middle school students' academic performance in STEM subjects. Thirty peer-reviewed journal articles with a combination of quantitative and qualitative methods as well as literature reviews were surveyed. Research shows game-based learning is a viable instructional method that offers close connections to traditional literacies in the classroom and an opportunity for improving student academic achievement when implemented purposefully in STEM content areas. Recommendations for teachers' effective implementation and the future directions for the research are discussed.
Year of Submission
2014
Degree Name
Master of Arts
Department
Department of Curriculum and Instruction
First Advisor
Ping Gao
Date Original
2014
Object Description
1 PDF file (iv, 34 pages)
Copyright
©2014 Marija-Lisa Musselman
Language
en
File Format
application/pdf
Recommended Citation
Musselman, Marija-Lisa, "The effect of game-based learning on middle school students' academic achievement" (2014). Graduate Research Papers. 211.
https://scholarworks.uni.edu/grp/211
Comments
If you are the rightful copyright holder of this graduate research paper and wish have it removed from the Open Access Collection, please submit a request to scholarworks@uni.edu and include clear identification of the of the work, preferably with URL.