Graduate Research Papers

Availability

Open Access Graduate Research Paper

Keywords

Educational games; Academic achievement; Middle schools--Curricula; Science--Study and teaching (Middle school); Mathematics--Study and teaching (Middle school);

Abstract

The purpose of this literature review is to explore the connections of paratexts and multiple literacies in game-based learning to traditional literacies and examine the effectiveness of game-based learning on middle school students' academic performance in STEM subjects. Thirty peer-reviewed journal articles with a combination of quantitative and qualitative methods as well as literature reviews were surveyed. Research shows game-based learning is a viable instructional method that offers close connections to traditional literacies in the classroom and an opportunity for improving student academic achievement when implemented purposefully in STEM content areas. Recommendations for teachers' effective implementation and the future directions for the research are discussed.

Year of Submission

2014

Degree Name

Master of Arts

Department

Department of Curriculum and Instruction

First Advisor

Ping Gao

Comments

If you are the rightful copyright holder of this graduate research paper and wish have it removed from the Open Access Collection, please submit a request to scholarworks@uni.edu and include clear identification of the of the work, preferably with URL.

Date Original

2014

Object Description

1 PDF file (iv, 34 pages)

Language

en

File Format

application/pdf

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