Graduate Research Papers

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Open Access Graduate Research Paper

Keywords

Gamification; Motivation in education;

Abstract

This literature review investigates the ways and means schools have attempted to influence motivation through the process of gamification in secondary curriculum. This literature review analyzed 31 peer-reviewed empirical studies that sought to understand the links between motivation and engagement with gamified lessons. This review attempts to analyze and synthesize the studies that are related to the definitions of gamification and beyond, the successful implementation along with the failures for motivation and engagement, and a whole system that afford school districts a more deliberate approach to gamification in the high school curriculum. The reviewer has attempted to chronicle studies to advance the dialogue concerning gamification and the research that is connected with both the successes and failures of gamification practitioners and the secondary classroom. Recommendations for adopting gamification are suggested.

Year of Submission

2016

Degree Name

Master of Arts

Department

Department of Curriculum and Instruction

First Advisor

Ping Gao

Comments

If you are the rightful copyright holder of this graduate research paper and wish to have it removed from the Open Access Collection, please submit a request to scholarworks@uni.edu and include clear identification of the work, preferably with URL.

Date Original

2016

Object Description

1 PDF file (34 pages)

Language

EN

File Format

application/pdf

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