Graduate Research Papers
Availability
Open Access Graduate Research Paper
Keywords
Computer games; Simulation games in education;
Abstract
This literature review examines the use of digital games also known as serious games in a school setting to determine the benefits of games on preparing students for using 21st century skills. Studies on using serious games from the last 12 years were analyzed and evaluated. The review explores different genres of serious games. It examines benefits of serious games including social interaction, collaboration, and complex thinking skills, as well as their disadvantages The review also identifies game characteristics that support best practices in education. Serious games are a vital tool to teach students many skills needed for the future.
Year of Submission
2012
Degree Name
Master of Arts
Department
Department of Curriculum and Instruction
First Advisor
Leigh E. Zeitz
Date Original
2012
Object Description
1 PDF file (v, 40 pages)
Copyright
©2012 Angela Webb
Language
en
File Format
application/pdf
Recommended Citation
Webb, Angela, "Using serious games in an educational setting" (2012). Graduate Research Papers. 243.
https://scholarworks.uni.edu/grp/243
Comments
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