Open Access Graduate Research Paper
Educational games--Computer programs--Design;
This literature review examines the properties of specific video games, classified as multi-user learning environments, for commonalties and compares these pieces of software with sound learning theories to determine effective methods of using these types of software for educational applications. This category of software, though not initially developed as an educational learning environment or tool, has gained interest due to the social and entertainment value inherit with this type of game play. This paper reviews relevant published research material that examines the characteristics of both games created for entertainment value and games created for educational purposes to provide insights on how to better develop software in the future that supports effective instructional theories while at the same time engaging the learner. After examining literature around multi-user learning environments, and game based learning, this paper suggests what could be developed as the next generation of multi-user game based learning.
Year of Submission
Master of Arts
Department of Curriculum and Instruction
J. Ana Donaldson
1 PDF file (iv, 38 pages)
©2010 Brian C. Johnson
Johnson, Brian C., "Designing effective multi-user learning environments to enhance game-based learning" (2010). Graduate Research Papers. 187.