Faculty Publications
Navigating Discourses In Place In The World Of Webkinz
Document Type
Article
Keywords
discourses in place, multimodal analysis, nexus analysis, online play, peer mediation, virtual worlds
Journal/Book/Conference Title
Journal of Early Childhood Literacy
Volume
11
Issue
2
First Page
141
Last Page
163
Abstract
Geosemiotics (Scollon and Scollon, 2003) frames this analysis of play, multimodal collaboration, and peer mediation as players navigate barriers to online connectivity in a children's social network and gaming site. A geosemiotic perspective enables examination of children's web play as discourses in place: fluidly converging and diverging interactions among four factors: (1) social actors, (2) interaction order, (3) visual semiotics, and (4) place semiotics. The video data are excerpted from an ethnographic study of a computer club for primary school-aged children in an afterschool program serving working-class and middle-class families in a US Midwest university community. Discourses of schooling in the computer room and Webkinz complicated children's goal of coordinated game play and mutual participation in online games. Barriers to online connection produced ruptures that foregrounded children's' collaborative management of time and space. This foregrounding makes typically backgrounded practices, modes, and discourses visible and available for deconstruction and critique. © The Author(s) 2011.
Department
Department of Curriculum and Instruction
Original Publication Date
6-1-2011
DOI of published version
10.1177/1468798411401862
Recommended Citation
Wohlwend, Karen E.; Vander Zanden, Sarah; Husbye, Nicholas E.; and Kuby, Candace R., "Navigating Discourses In Place In The World Of Webkinz" (2011). Faculty Publications. 1930.
https://scholarworks.uni.edu/facpub/1930