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Abstract

The play product of slime has gained increasing popularity amongst children and youth throughout the United States. Slime can be thought of as a tactile manipulative that can be shaped, stretched, expanded, lumped together, twisted, squeezed, squashed, folded, rolled, shredded, twirled, swirled, pounded, and cut or pulled apart. As a learning tool, slime can and does support STEM initiatives and programs. Slime can be created using simple ingredients that are easily measured, combined, and prepared by children and youth. In addition, slime can incorporate components such as glitter, beads, shaving cream, color dyes and other items. This paper offers an interpretation of slime as a tactile manipulative which can be tied to STEM, art and other initiatives as well as combining with other program areas and formats. The paper also presents program examples drawn from throughout the United States. One program known as the Slime Bash Social sponsored by the University of Northern Iowa’s Institute for Youth Leaders is highlighted in this practical article. This program incorporated slime with other learning activities of dance and singing performances.

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