Abstract
This study utilizes a dynamic social impact theory (DSIT) framework to analyze human influence on the popular Netflix television series Squid Game: The Challenge. A British reality competition, Squid Game: The Challenge is comprised of ten-episodes and features 456 contestants vying for $4.56 million. As contestants self-organize into social alliances, their shared attitudes, beliefs, and values transform the physical space into a dynamic social space. The creation of clusters through these alliances, the correlation between contestant attitudes and behaviors, and the consolidation of contestant attitudes and behaviors reflective of alliance needs is reinforced by the physical proximity of contestants, the number of contestants participating in the competition, and the characteristic strengths of the individuals participating in the competition. As a cultural case study, Squid Game: The Challenge illustrates DSIT dynamics in a mediated social space by exposing the conditions under which social clustering, cluster consolidation, and cluster dispersal may occur.
Journal Title
Iowa Journal of Communication
Volume
58
Issue
1
First Page
286
Last Page
308
Language
en
File Format
application/pdf
Recommended Citation
Darrah, Adrienne and Darrah, Robert J.
(2026)
"Dynamic Social Impact Theory and the Consolidation and Dispersal of Clusters in Squid Game: The Challenge,"
Iowa Journal of Communication: Vol. 58:
No.
1, Article 16.
Available at:
https://scholarworks.uni.edu/ijc/vol58/iss1/16
Copyright
©2026 Iowa Communication Association
