A sports franchise simulation game
Bidding, Professional sports, Simulation
Journal of Economic Education
Students in sports economics courses might better learn the basic concepts by running their own franchise. A simple game, based on the card game War, is easy and inexpensive to implement. Students quickly grasp the importance of weighing marginal benefits, both in terms of team record and marginal revenue, against the costs of improving their team. In addition, students learn that even the best-laid plans can, under some circumstances, result in disappointment. Extensions of the basic game help teach students the dynamics of revenue sharing, television contracts, salary caps, and other concepts. © 2009 Heldref Publications.
Department of Economics
Original Publication Date
DOI of published version
Surdam, David, "A sports franchise simulation game" (2009). Faculty Publications. 2267.